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Ashen One

A 9-Victory Novice Contractor played by PoisedIvyT_T in Neo-GENIS

Ashen One is a Escaped Soul's Game Protagonist who will risk their life to become the ultimate chosen one and get out of Neo Genis.

They are - years old, live in Dark Souls, and often appears as Armoured knight.

Ashen One lives in Neo-GENIS, a setting inside a digital realm of video games. Their journal has 13 entries. Their Questionnaire has 21 answers.

Attributes

Brawn

5

Charisma

3

Dexterity

5

Intellect

4

Perception

3

Abilities

3 Alertness

0 Animals

4 Athletics

1 Crafts

0 Culture

0 Drive

0 Firearms

2 Influence

3 Investigation

2 Medicine

4 Melee

3 Occult

1 Performance

0 Science

2 Stealth

4 Survival

0 Technology

0 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Ashen One is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Ashen One has no Battle Scars)

Body 8

Stress

8 Mind

Annoyed
0
Agitated
Bruised
0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Injustice
Betrayal
Failure

Traumas

  • Vanguard: Compulsion to defend the most injured Ally at all cost.

  • Souls

    Whenever , regain one Source. Cooldown: one day

    Circumstances

    Finances: Average Souls
    From Assets and Liabilities
    You can live stably off your money. You have access to $2,500 (or equivalent currency) per Contract.
    Alias: The Soulless
    Given by SP4DEZ
    You have an officially established alternate identity. Your alias has all proper legal documentation and will hold up to the highest scrutiny. If it is exposed, you may make a Move to replace it.

    Conditions

    From Assets and Liabilities
    Dark Fate When things go wrong for you, they go very wrong. Any time you roll an Outcome of 0, it counts as a botch (-1). You also cannot use Will to Survive to reduce the Severity of incoming Injuries.
    Born Runner You are built specifically for running. +5 feet of free Movement, +2 dice to all-out sprint rolls.
    Everyone can be a mimic You have a natural distrust of everyone around you, and are always on edge looking for threats. You must roll Self Control in order to let another person remain in a position where they could easily hurt you, or to allow someone else to perform a task which is necessary to keep yourself safe. If you fail, you may Exert your Mind to overcome your fear.
    Beautiful You're quite the specimen! Rolls where your good looks could help– be it via sexual attraction, first impression, or trustworthiness– are at -2 Difficulty. Social interactions should be role-played accordingly. Effect activations are unaffected.
    From Neo-GENIS
    Heart of the Robot Your body has been warped and strange energies seem drawn to you. Once per contract, upon spending a point of source, you may take a severity 1 injury to restore that point. (Cannot be used on moves)
    Usurpation of Flame The Ashen One... has inherited the will of the entities of their game. Now escaped into neo-genis. Upside: +2 dice on Charisma rolls involving Souls Like entities. Downside: You're haunted by these entities wanting help, they will demand your attention. Roll a D10 at the start of a Contract or Move. A 1-2 means a Entity is talking within your mind, at any point, they may take control of your body for 1 action. (barring Contractor intervention, the GM can take up to 3 inconvenient Actions). As a separate note, Souls being that don't want to find the player are hostile towards you. Whenever the Ashen one dies below seasoned, they will respawn at either the tree within the center of babylon jungle, or the normal player hub respawn point.

    Loose Ends

    The First Flame...

    Imminent Fateful Given by GreenAppll
    You feel a calling... from deep within your soul, it speaks... "Find them..."

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    Advancement

    Novice
    9 Victories - 0 Failures
    Remaining Exp: 11
    (Earned: 272 - Spent: 261)
    An itemized record of every Contract, advancement, and more

    Moves

    Ashen One has made 4 Moves.
    Only GMs who have permission to run Contracts and post World Events in Neo-GENIS can post Moves for Ashen One.

    Assets And Liabilities

    Assets

    -15 Gifted
    -0 Finances: Average
    -3 Beautiful
    -6 Born Runner

    Liabilities

    +15 Dark Fate
    +6 Paranoia