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Norm Guy
Middle name: Al

A Newbie Contractor played by Devils_Theatre in Earth Unveiled

Norm Guy is a office drone who will risk his life to become a psionic and restore middle class income.

He is 25 years old, lives in Normal Indiana USA, and often appears as a nondescript white male in a tailored business suit.

Norm Guy lives in Earth Unveiled, a setting where we learned the supernatural's real; but Conspiracy is afoot. His Questionnaire has 5 answers.

Attributes

Brawn

5

Charisma

5

Dexterity

5

Intellect

5

Perception

5

Abilities

0 Alertness

0 Animals

0 Athletics

0 Brawl

0 Crafts

0 Culture

0 Drive

0 Firearms

0 Influence

0 Investigation

0 Medicine

0 Melee

0 Occult

0 Performance

0 Science

0 Stealth

0 Survival

0 Technology

0 Thievery

1 Blending In

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

1
bed flip
(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Norm Guy has no Battle Scars)

Body 8

Stress

9 Mind

0
Miffed
Annoyed
0
Agitated
Bruised
0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Anguish
Atrocities
Murder

Traumas

  • Paranoia You have a natural distrust of everyone around you, and are always on edge looking for threats.

  • Normalcy


    Circumstances

    Finances: Average
    From Assets and Liabilities
    You can live stably off your money. You have access to $2,500 (or equivalent currency) per Contract.

    Conditions

    From Earth Unveiled
    Normal You are normal and completely generic appearance-wise. Attempts to recognize you, find you by face, or otherwise pick you out of a crowd, are at up to +2 Difficulty.
    From Assets and Liabilities
    Imbued After accepting your first Invitation to a Contract, you are Imbued, altering you in several ways. After completing a Contract, your learning and conditioning improves rapidly. However, you require the Contracts to advance. You have an indomitable Will to Survive. You may Exert your Mind to improve the Outcome of your Actions. You are highly receptive to therapy and may "cure" one of your Traumas with counseling on a Downtime.
    Jack of All Trades You are naturally capable of most things, even without any training. When making a roll which utilizes a Primary Ability that you don’t possess, you do not suffer the standard +1 Difficulty penalty, and you receive +1 dice to the roll.
    Dark Fate When things go wrong for you, they go very wrong. Any time you roll an Outcome of 0, it counts as a botch (-1). You also cannot use Will to Survive to reduce the Severity of incoming Injuries.
    Weak Willed You are highly susceptible to any attempts to influence you. You are at +2 difficulty to resist mental, emotional, or social Effects, as well as to resist standard social rolls.

    Loose Ends

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    Advancement

    0 Victories - 1 Failure
    Remaining Exp: 7
    (Earned: 159 - Spent: 152)
    An itemized record of every Contract, advancement, and more

    Journal
    Norm Guy has not written in his journal yet.

    Moves

    Norm Guy has made 0 Moves.
    Only GMs who have permission to run Contracts and post World Events in Earth Unveiled can post Moves for Norm Guy.

    Biography

    Norm is a data entry clerk in Normal Indiana, living an exceptionally ordinary life. He spends his days at a mid-sized insurance company and evenings immersed in nonfiction, instructional books, sports, and the occasional beer. His mundane routine is upended when he discovers a mysterious self-help book that unlocks his latent psionic powers. Balancing his newfound abilities with his everyday life, Norm remains dedicated to his modest aspirations.

    Assets And Liabilities

    Assets

    -15 Gifted
    -0 Finances: Average
    -12 Jack of All Trades
    -0 Imbued

    Liabilities

    +12 Weak Willed
    +15 Dark Fate