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Glip
"I'M FUCKIN' FREAKIN' OUT DUDE!"

A 1-Victory Newbie Contractor played by Author in Neo-GENIS

Glip is a shut-in frog person who will risk his life to become the ultimate "monster collector" and catch 'em all for his crippling addiction.

He is 25 years old, lives in their really tiny and cluttered home in North Virginia, and often appears as an anthropomorphic poison dart frog with eyes that peer into your very soul.

Glip lives in Neo-GENIS, a setting inside a digital realm of video games. His Questionnaire has 7 answers.

Attributes

Brawn

1

Charisma

3

Dexterity

5

Intellect

3

Perception

3

Abilities

3 Alertness

4 Animals

3 Athletics

0 Crafts

3 Culture

0 Drive

2 Firearms

3 Influence

2 Investigation

0 Medicine

0 Melee

2 Occult

0 Performance

0 Science

2 Stealth

2 Survival

1 Technology

2 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Glip is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress
  • Slimy Skin - (Your skin seems to stick to everything it touches. (Whenever you would try to throw or otherwise let go of an item, roll Brawn + Athletics @7 or the item sticks to your skin).)
  • Shoulder Subluxation (One of your shoulders is damaged. Whenever it takes a major blow or is otherwise put under stress the GM may dislocate it. A dislocated limb cannot be used until you Exert your Mind and spend an Action to reset it.)
  • Body 6

    Stress

    7 Mind

    0
    Distracted
    Hurt
    -1
    Rattled
    Injured
    -1
    Worried
    Wounded
    -2
    Alarmed
    Mauled
    -3
    Frantic
    Maimed
    -4
    Delirious
    X_X

    Limits

    Betrayal
    Anguish
    Capture
    Near-Death Experience

    Traumas

  • Hey Pal - You can't resist trying to subjugate strange creatures... (Whenever you would encounter a new unique or fantastical creature, roll Self-Control or be forced to try and catch em all).
  • (Maddening) - Abusive - (Whenever you enter into conversation with someone, roll a Self-Control roll in order to not be very obviously an asshole and receive UP TO +2 Difficulty to speak with this person)

  • Gweeb Gwob


    Circumstances

    Finances: Average
    From Assets and Liabilities
    You can live stably off your money. You have access to $2,500 (or equivalent currency) per Contract.

    Conditions

    From Assets and Liabilities
    Paranoia You have a natural distrust of everyone around you, and are always on edge looking for threats. You must roll Self Control in order to let another person remain in a position where they could easily hurt you, or to allow someone else to perform a task which is necessary to keep yourself safe. If you fail, you may Exert your Mind to overcome your fear.
    Sensitive You're emotionally fragile, and very likely to be mentally and emotionally scarred by your experiences. You have four Limits, instead of the usual three.
    Imbued After accepting your first Invitation to a Contract, you are Imbued, altering you in several ways. After completing a Contract, your learning and conditioning improves rapidly. However, you require the Contracts to advance. You have an indomitable Will to Survive. You may Exert your Mind to improve the Outcome of your Actions. You are highly receptive to therapy and may "cure" one of your Traumas with counseling on a Downtime.
    Pathetic You are so pathetic, no one takes you seriously as a threat. As long as your Brawn rating is 1, opponents must roll Mind and achieve an Outcome of 4 or higher to attack you instead of other targets in Combat.
    Swimmer's Build You are built for the water. +2 dice to any rolls relating to swimming. Actions performed in water have their penalty reduced by 1.

    Loose Ends

    Loading...

    Advancement

    Newbie
    1 Victories - 0 Failures
    Remaining Exp: 1
    (Earned: 161 - Spent: 160)
    An itemized record of every Contract, advancement, and more

    Journal
    Glip has not written in his journal yet.

    Moves

    Glip has made 0 Moves.
    Only GMs who have permission to run Contracts and post World Events in Neo-GENIS can post Moves for Glip.

    Biography

    IRL: Ian Tanner is a 25-year-old man who lives in his own shitty little apartment in North Virginia. He works from home as a developer for a weird game company that is paying a fuck ton. He refuses to work more than 15 hours a week though, so he doesn't make as much as he could be. His life is mainly on the internet, but when he isn't being a complete degenerate and consuming media, he actually tries to take care of himself in the form of going to the gym or going on a cleaning spree. He doesn't actually have a drug problem, but he likes to make the joke that he is a crack addict due to his high-strung nature. Despite spending a lot of his time in his chair, he is incredibly lithe and surprisingly athletic. It's that "crackhead energy".

    In-Game: Glip is a shitpost of a character, who only has one sentence written in their bio: "Meth frog. Gotta * catch 'em all." If you have safe text off, it says "fucking". They appear as a 3ish-feet tall anthropomorphic poison dart frog in a dirty cloak, and idly lick their eyes when not moving. The player seems to have taken a unique approach to the Beast Master class...

    3ft 8in forg

    gL1P

    Assets And Liabilities

    Assets

    -0 Finances: Average
    -3 Pathetic
    -3 Swimmer's Build
    -0 Imbued

    Liabilities

    +9 Sensitive
    +6 Paranoia