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Haerin Yun
Defy fate. Defy life. Defy death. Defy reality. Defy everything. For those you want to protect. | The Abyss Walker

A 11-Victory Seasoned Contractor played by August in Neo-GENIS

Haerin Yun is a Abyssal Swordsman who will risk his life to become the ultimate Abyssal Lord and Become the epitome of strength and have power to rival the entirety of Neo-GENIS and the power to protect all of it.

He is 22 years old, lives in a cabin far away from the hub of Neo-GENIS, shared with Pawn, and often appears as a seven foot tall man with pitch black hair and pure black, soulless, tired eyes with one completely dark, an ethereal boundless beauty that lingers on his visage, thick fluttery eyelashes, long flowing black hair that shapes his face. He wears black and red armor with pitch black flowing cloth draped over his stature. He bears a constant gentle and tired expression.

Haerin Yun lives in Neo-GENIS, a setting inside a digital realm of video games. His journal, The Unknown Swordsman's Travels, has 24 entries. His Questionnaire has 29 answers.

Attributes

Brawn

7

Charisma

4

Dexterity

3

Intellect

4

Perception

3

Abilities

2 Alertness

2 Animals

3 Athletics

2 Crafts

2 Culture

1 Drive

0 Firearms

2 Influence

3 Investigation

1 Medicine

5 Melee

2 Occult

1 Performance

0 Science

2 Stealth

0 Survival

1 Technology

1 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Haerin Yun is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress
  • Big Spender's Splendor (You emanate an aura of golden light. You have no idea how to turn this cosmetic effect off. Visual perception checks to spot you are made at -1 Difficulty, or at -3 difficulty in complete darkness.)
  • Wheezing (You cannot shout or raise your voice above a whisper. After physical activity, you wheeze loudly and suffer a -2 dice penalty on Stealth rolls.)
  • Tinnitus (You suffer a -2 dice penalty to any roll which benefits from hearing. You cannot distinguish the words of others in loud situations.)
  • Adaptation: Babylon Jungle (Adaptation to the Babylon Jungle)
  • Body 9

    Stress

    9 Mind

    Scuffed
    0
    Miffed
    Annoyed
    0
    Agitated
    Bruised
    0
    Distracted
    Hurt
    -1
    Rattled
    Injured
    -1
    Worried
    Wounded
    -2
    Alarmed
    Mauled
    -3
    Frantic
    Maimed
    -4
    Delirious
    X_X

    Limits

    Betrayal
    Capture
    Failure
    Anguish

    Traumas

  • Enviromental Adaptations: Aquatic enviroments ocean
  • Covetous Your <Artifact> is the greatest in the world. Nobody is going to take it from you. You refuse to loan out your Masterwork artifact(s) to anyone else. You must roll Self Control in order to let another person who knows of its existence remain in a position where they could easily steal it from you.
  • (MADDENING) Nightmares of Angelo's memories Your sleep is plagued with horrible nightmares.
  • (MADDENING) Mercy? How revolting. when in a position to, roll self control to show mercy, release or otherwise "let live" another combatant
  • (MADDENING) Ultimate Bravery: You cannot believe how much of a bitch you've been; never again. (Roll Self Control to flee, back down. or otherwise concede or relent.).

  • Malevolent Core

    Whenever , regain one Source. Cooldown: one hour

    Circumstances

    Finances: Rich
    From Assets and Liabilities
    You are absolutely loaded. You have access to $1,000,000 (or equivalent currency) per Contract. Note that moving vast sums of money quickly or discreetly is not always possible.

    Conditions

    From Assets and Liabilities
    Imbued After accepting your first Invitation to a Contract, you are Imbued, altering you in several ways. After completing a Contract, your learning and conditioning improves rapidly. However, you require the Contracts to advance. You have an indomitable Will to Survive. You may Exert your Mind to improve the Outcome of your Actions. You are highly receptive to therapy and may "cure" one of your Traumas with counseling on a Downtime.
    Lanky You are particularly tall and have long limbs. Your "touch" range is ten feet instead of the standard five.
    Pack Beast You're built to carry and haul. You can carry 25 pounds per point of Brawn without being encumbered instead of the usual 15.
    Short Fuse You have major issues controlling your temper. Whenever tensions run high or someone disrespects you, you must roll Self-Control not to escalate the situation or have a violent reaction.
    Sensitive You're emotionally fragile, and very likely to be mentally and emotionally scarred by your experiences. You have four Limits, instead of the usual three.
    Beautiful You're quite the specimen! Rolls where your good looks could help– be it via sexual attraction, first impression, or trustworthiness– are at -2 Difficulty. Social interactions should be role-played accordingly. Effect activations are unaffected.
    Seen Things Your exposure to unspeakable horrors has hardened you. You are at -1 Difficulty to all Trauma rolls. Requires Seasoned status (10 victories).
    Immutable Body Your body is naturally resistant to being reshaped or permanently damaged. You may Exert your Mind to negate any effect that would transform your body against your will (including the Warp Form Effect). All Battle Scars you would receive are one level less severe.
    From Neo-GENIS
    On A Rampage! Whenever you take a severity 5 or more damage, you roll a 1d10. On a crit fail, you will become a rampager. A fleshy bloody monsters, of tendons, and gore. Please take a 1 severity injury. Please roll indiscriminate killer (Mind@9), Your unarmed attacks have +2 damage.
    Playerless This character has decided to AND achieved killing their player. They are now playerless, akin to a NPC yet with the abilities of a player. Their player is reported missing, with the player character akin to more of a ghost of the player. Occasionally memories of Angelo will flash in Haerin mind, but they are now their own individual.

    Loose Ends

    $200000 Bounty - Dead (Presumed Seasoned)

    Moderate Deadly Given by PoisedIvyT_T
    Something about you - whether it’s something you can create or some inherent physical property you have - is both publicly known and extremely desirable to a large number of people, and as a result you are being hunted down.

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    Advancement

    Seasoned
    11 Victories - 1 Failure
    Remaining Exp: 0
    (Earned: 259 - Spent: 259)
    An itemized record of every Contract, advancement, and more

    Moves

    Haerin Yun has made 2 Moves.
    Only GMs who have permission to run Contracts and post World Events in Neo-GENIS can post Moves for Haerin Yun.

    Assets And Liabilities

    Assets

    -15 Gifted
    -18 Finances: Rich
    -3 Beautiful
    -3 Lanky
    -15 Immutable Body
    -6 Pack Beast
    -0 Seen Things
    -0 Imbued

    Liabilities

    +7 Short Fuse
    +9 Sensitive