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Mina Patina
It is real, I will find it!

A 4-Victory Novice Contractor played by foodoman in Maelstrom

Mina Patina is a Retired Track Athlete who will risk her life to become the ultimate Powerful Sorcerer and Become Truly Immortal and revive the lost civilization of Atlantis.

She is 20 years old, lives in Utah, and often appears as A lady dressed for an archeology expedition.

Mina Patina lives in Maelstrom, a setting where videos of the supernatural go viral every day. Her journal has 8 entries. Her Questionnaire has 15 answers.

Attributes

Brawn

4

Charisma

2

Dexterity

3

Intellect

6

Perception

2

Abilities

4 Alertness

0 Animals

5 Athletics

2 Crafts

2 Culture

2 Drive

0 Firearms

0 Influence

3 Investigation

0 Medicine

0 Melee

5 Occult

0 Performance

0 Science

0 Stealth

2 Survival

0 Technology

2 Thievery

3 Archeology

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Mina Patina is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress
  • Crackling Veins (Electricity surges through your arms to enhance the senses, producing a blue glow and the crackle of static under the skin. You take a -2 dice penalty to all Stealth rolls, and direct skin contact with metal surfaces produces an electric spark.)
  • Body 7

    Stress

    9 Mind

    0
    Miffed
    0
    Agitated
    Bruised
    0
    Distracted
    Hurt
    -1
    Rattled
    Injured
    -1
    Worried
    Wounded
    -2
    Alarmed
    Mauled
    -3
    Frantic
    Maimed
    -4
    Delirious
    X_X

    Limits

    Failure
    Submission
    Anguish
    Sin

    Traumas

  • Fish-Head Soup Adapted to Underwater - You do not suffer harm from heat, cold, pressure, or lack of oxygen in a particular environment, provided that challenge normally exists in that environment.
  • Alien Mind All social rolls are made at +1 Difficulty. The Beautiful Asset is suppressed as long as you have this trauma..
  • Bloodrage roll Self Control to avoid attacking the nearest being upon seeing blood.

  • Mana

    Whenever , regain one Source. Cooldown: one day

    Circumstances

    Finances: Average
    From Assets and Liabilities
    You can live stably off your money. You have access to $2,500 (or equivalent currency) per Contract.

    Conditions

    From Assets and Liabilities
    Delusions of Grandeur You believe yourself to be the very best, one of the elite, superior to anyone else you meet. You must succeed a Self-Control roll in order to believe something or take an action which contradicts this delusion.
    Born Runner You are built specifically for running. +5 feet of free Movement, +2 dice to all-out sprint rolls.
    Sensitive You're emotionally fragile, and very likely to be mentally and emotionally scarred by your experiences. You have four Limits, instead of the usual three.
    Additional Language: Ancient Atlantian You are fluent in an additional language You can speak, read, and write in the chosen language. You may be given a roll to decipher some amount of meaning from a related language at the GMs discretion.
    From Maelstrom
    Crystal Arm Mina's left arm is composed of semi-transparent quartz crystal.
    Obsession of love You are automatically obsessed with anybody who has an influence above three If someone has a high influence, you are not able to attack them, you become to amazed with them
    Marked You have been marked by: Mina Patina The mark looks like: Crystalized Stomach is composed of semi-transparent quartz crystal.
    Marked: Mina's Thigh has crystalized
    Marked You have been marked by: Mina The mark looks like: Crystal Eye has replaced her regular eye
    Marked You have been marked by: Mina The mark looks like: Crystal Fingers replaced her regular fingers on her left hand

    Loose Ends

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    Advancement

    Novice
    4 Victories - 3 Failures
    Remaining Exp: 1
    (Earned: 210 - Spent: 209)
    An itemized record of every Contract, advancement, and more

    Moves

    Mina Patina has made 1 Move.
    Only GMs who have permission to run Contracts and post World Events in Maelstrom can post Moves for Mina Patina.

    Biography

    Sin Rules:

    • 1.) All transactions require a price, including exchange of information. (If someone does something for me, I owe them a favor, and visa versa. Failure to collect on this debt by the end of the contract is a limit break.)

    Assets And Liabilities

    Assets

    -1 Additional Language
    Language: Ancient Atlantian
    -15 Gifted
    -0 Finances: Average
    -6 Born Runner

    Liabilities

    +9 Sensitive
    +9 One Arm
    +6 Delusions of Grandeur