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Caleb Jericho

A 2-Victory Newbie Contractor played by Hawful in Maelstrom

Caleb Jericho is a hippie crafter who will risk his life to become the ultimate master enchanter and Bring the world into spiritual enlightenment.

He is 27 years old, lives in Arcata California, and often appears as tanned tattooed crusty "hippy".

Caleb Jericho lives in Maelstrom, a setting where videos of the supernatural go viral every day. His Questionnaire has 1 answer.

Attributes

Brawn

3

Charisma

3

Dexterity

4

Intellect

2

Perception

3

Abilities

3 Alertness

1 Animals

2 Athletics

1 Brawl

4 Crafts

0 Culture

1 Drive

1 Firearms

1 Influence

2 Investigation

1 Medicine

1 Melee

4 Occult

1 Performance

0 Science

2 Stealth

1 Survival

0 Technology

2 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Caleb Jericho is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Caleb Jericho has no Battle Scars)

Body 7

Stress

6 Mind

Bruised
0
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Anguish
Atrocities
Murder

Traumas

(Caleb Jericho has no Traumas)


Source


Circumstances

Illicit Supplier: Drugs
From Assets and Liabilities
Through some illegal means, you have reliable access to a certain type of material others don’t. Choose drugs (narcotics, prescriptions, poisons), explosives (grenades, dynamite, c4), or armory (any firearms or armor, even if illegal where you reside)

Conditions

From Assets and Liabilities
Compulsive Liar You have trouble with honesty and generally find it much easier and safer to make things up. Any time you are asked about yourself, or are offering information about yourself, you must succeed a Self-Control roll in order to tell the truth. If you are ever caught in a lie, you must Exert your Mind in order to come clean; otherwise you must attempt to justify the initial lie with more lies.
Clear Conscience You have a special knack for shrugging off traumatic experiences. All Trauma rolls you make are -1 Difficulty, and Stress does not apply.

Loose Ends

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Advancement

2 Victories - 0 Failures
Remaining Exp: 7
(Earned: 163 - Spent: 156)
An itemized record of every Contract, advancement, and more

Journal
Caleb Jericho has not written in his journal yet.

Moves

Caleb Jericho has made 0 Moves.
Only GMs who have permission to run Contracts and post World Events in Maelstrom can post Moves for Caleb Jericho.

Assets And Liabilities

Assets

-6 Clear Conscience
-6 Illicit Supplier
Stockpile Type: Drugs

Liabilities

+6 Compulsive Liar