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Haydn Kasimir Stauss
"I don't trust neither you nor myself in this situation."

A Newbie Contractor played by oxygen in Maelstrom

Haydn Kasimir Stauss is a bio-scientist specializing in arthropods who will risk his life to become the ultimate prominent figure in the field of science and find out how the supernatural will be able to further progress human development at any cost.

He is 39 years old, lives in a small apartment in his hometown, Thuringia, Germany, and often appears as a man of average height with pale skin, amber eyes framed by thin, black spectacles, and long brown hair with a matching stubble beneath his chin.

Haydn Kasimir Stauss lives in Maelstrom, a setting where videos of the supernatural go viral every day. His Questionnaire has 3 answers.

Attributes

Brawn

2

Charisma

1

Dexterity

3

Intellect

5

Perception

4

Abilities

2 Alertness

0 Animals

3 Athletics

0 Brawl

0 Crafts

0 Culture

0 Drive

0 Firearms

0 Influence

2 Investigation

4 Medicine

0 Melee

0 Occult

0 Performance

3 Science

0 Stealth

0 Survival

0 Technology

0 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Haydn Kasimir Stauss is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Haydn Kasimir Stauss has no Battle Scars)

Body 6

Stress

7 Mind

0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Injustice
Anguish
Failure

Traumas

(Haydn Kasimir Stauss has no Traumas)



Circumstances

Finances: Average
From Assets and Liabilities
You can live stably off your money. You have access to $2,500 (or equivalent currency) per Contract.
Polyglot: German, Russian, Indian
From Assets and Liabilities
You are fluent in three additional languages. You can speak, read, and write in the chosen languages. You may be given a roll to decipher some amount of meaning from a related language at GMs discretion.

Conditions

From Assets and Liabilities
Nimble Fingers Your fingers are particularly long and slender. You receive a +2 dice bonus to any action that requires fine manual dexterity.
Attuned Autoimmune Your background has exposed you to a wide variety of toxins and diseases, and you have adapted to resist. +2 dice to resistance rolls against any diseases or toxins.
Avoidance You are so off-putting, that most people just avoid you. As long as your Charisma rating is 1, you may Exert your Mind to cause someone to ignore or avoid you in a social situation. Any Stealth rolls you make as a part of that attempt get +2 to their Outcome.
Imbued After accepting your first Invitation to a Contract, you are Imbued, altering you in several ways. After completing a Contract, your learning and conditioning improves rapidly. However, you require the Contracts to advance. You have an indomitable Will to Survive. You may Exert your Mind to improve the Outcome of your Actions. You are highly receptive to therapy and may "cure" one of your Traumas with counseling on a Downtime.

Loose Ends

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Advancement

0 Victories - 1 Failure
Remaining Exp: 3
(Earned: 156 - Spent: 153)
An itemized record of every Contract, advancement, and more

Journal
Haydn Kasimir Stauss has not written in his journal yet.

Moves

Haydn Kasimir Stauss has made 0 Moves.
Only GMs who have permission to run Contracts and post World Events in Maelstrom can post Moves for Haydn Kasimir Stauss.

Assets And Liabilities

Assets

-0 Finances: Average
-3 Nimble Fingers
-3 Polyglot
Language: German, Russian, Indian
-6 Attuned Autoimmune
-0 Imbued
-3 Avoidance