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Toxadahl
“… where’s my coffee?”

A 2-Victory Newbie Contractor played by ascendant in Neo-GENIS

Toxadahl is a Worm Off the String who will risk his life to become the ultimate Clock Maker and Have fun with the new game their sister got them.

He is 19 years old, lives in a small flat above their clock shop in new york, and often appears as a bright green, furry armless worm like creature, often described as a “Worm Off the String” due to the visual similarities, they wear a yellow hoodie with red and black sleeves, simply looking at them one can tell they are both empty. However, he does have a prehensile tail he can use in place of a hand, its dexterity meaning he’s essentially only down one arm, rather than two.

Toxadahl lives in Neo-GENIS, a setting inside a digital realm of video games. His journal has 1 entry. His Questionnaire has 5 answers.

Attributes

Brawn

1

Charisma

3

Dexterity

5

Intellect

4

Perception

3

Abilities

2 Alertness

0 Animals

2 Athletics

0 Crafts

0 Culture

0 Drive

3 Firearms

0 Influence

0 Investigation

0 Medicine

2 Melee

0 Occult

0 Performance

0 Science

0 Stealth

0 Survival

3 Technology

3 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Toxadahl is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress
  • Missing Arm (You are -2 to -4 dice on any rolls to perform Actions which require two hands, depending on the Action. Athletics rolls are made at +1 Difficulty.)
  • Body 6

    Stress

    8 Mind

    0
    Agitated
    0
    Distracted
    Hurt
    -1
    Rattled
    Injured
    -1
    Worried
    Wounded
    -2
    Alarmed
    Mauled
    -3
    Frantic
    Maimed
    -4
    Delirious
    X_X

    Limits

    Murder
    Betrayal
    Near-Death Experience

    Traumas

    (Toxadahl has no Traumas)


    Worm Power!


    Circumstances

    Finances: Comfortable
    From Assets and Liabilities
    Your finances are in-order, and you can afford to spare some for your Contracting. You have access to $35,000 (or equivalent currency) per Contract.

    Conditions

    From Assets and Liabilities
    Imbued After accepting your first Invitation to a Contract, you are Imbued, altering you in several ways. After completing a Contract, your learning and conditioning improves rapidly. However, you require the Contracts to advance. You have an indomitable Will to Survive. You may Exert your Mind to improve the Outcome of your Actions. You are highly receptive to therapy and may "cure" one of your Traumas with counseling on a Downtime.
    Pathetic You are so pathetic, no one takes you seriously as a threat. As long as your Brawn rating is 1, opponents must roll Mind and achieve an Outcome of 4 or higher to attack you instead of other targets in Combat.
    Lanky You are particularly tall and have long limbs. Your "touch" range is ten feet instead of the standard five.
    Nimble Fingers Your fingers are particularly long and slender. You receive a +2 dice bonus to any action that requires fine manual dexterity.
    Jack of All Trades You are naturally capable of most things, even without any training. When making a roll which utilizes a Primary Ability that you don’t possess, you do not suffer the standard +1 Difficulty penalty, and you receive +1 dice to the roll.

    Loose Ends

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    Advancement

    Newbie
    2 Victories - 0 Failures
    Remaining Exp: 1
    (Earned: 167 - Spent: 166)
    An itemized record of every Contract, advancement, and more

    Moves

    Toxadahl has made 0 Moves.
    Only GMs who have permission to run Contracts and post World Events in Neo-GENIS can post Moves for Toxadahl.

    Assets And Liabilities

    Assets

    -3 Pathetic
    -12 Jack of All Trades
    -3 Lanky
    -3 Nimble Fingers
    -0 Imbued
    -6 Finances: Comfortable

    Liabilities

    +9 One Arm