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Jane Thompson

A 1-Victory Newbie Contractor played by Ghaist_gold25 in Maelstrom

This character is dead. RIP

Jane Thompson is a professor who will risk her life to become the ultimate Magical girl and to nurture smart minds and destroy the corporates greedy takeovers.

She is 25 years old, lives in New York, and often appears as A average looking asian woman with glasses, her lab coat is covered in paches of different colors.

Jane Thompson lives in Maelstrom, a setting where videos of the supernatural go viral every day. Her journal has 2 entries. Her Questionnaire has 7 answers.

Attributes

Brawn

1

Charisma

2

Dexterity

3

Intellect

5

Perception

3

Abilities

2 Alertness

0 Animals

0 Athletics

0 Brawl

3 Crafts

2 Culture

1 Drive

2 Firearms

1 Influence

3 Investigation

0 Medicine

1 Melee

3 Occult

0 Performance

3 Science

3 Stealth

1 Survival

3 Technology

0 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

1
dead
1
Botch
1
Botch
4
Shot by a cop
(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress
  • Missing Foot (Your movement speed is reduced by half.)
  • Body 6

    Stress

    8 Mind

    0
    Agitated
    0
    Distracted
    Hurt
    -1
    Rattled
    Injured
    -1
    Worried
    Wounded
    -2
    Alarmed
    Mauled
    -3
    Frantic
    Maimed
    -4
    Delirious
    X_X

    Limits

    Betrayal
    Failure
    Injustice

    Traumas

    (Jane Thompson has no Traumas)


    Energy


    Circumstances

    Average
    Given by Lord_of_Clueless
    You can live stably off your money. You have access to $2,500 (or equivalent currency) per Contract.

    Conditions

    From Maelstrom
    Imbued After accepting your first Invitation to a Contract, you are Imbued, altering you in several ways. After completing a Contract, your learning and conditioning improves rapidly. However, you require the Contracts to advance. You have an indomitable Will to Survive. You may Exert your Mind to improve the Outcome of your Actions. You are highly receptive to therapy and may "cure" one of your Traumas with counseling on a Downtime.

    Loose Ends

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    Advancement

    1 Victories - 0 Failures
    Remaining Exp: 8
    (Earned: 163 - Spent: 155)
    An itemized record of every Contract, advancement, and more

    Moves

    Jane Thompson has made 0 Moves.
    Only GMs who have permission to run Contracts and post World Events in Maelstrom can post Moves for Jane Thompson.