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Miliz Dryaet

A Newbie Contractor played by TaffyJam in Earth Unveiled

Miliz Dryaet is a spirit-puppeted cleaned-up cadaver who will risk her life to become the ultimate wip and wip.

She is wip years old, lives in wip, and often appears as a pale, also vampire-like, tall and muscular warrior woman with pitch black hair and a gray, piercing eyes.

Miliz Dryaet lives in Earth Unveiled, a setting where a supernatural cold war brews.

Attributes

Brawn

4

Charisma

2

Dexterity

5

Intellect

2

Perception

3

Abilities

2 Alertness

2 Animals

2 Athletics

2 Crafts

0 Culture

0 Drive

0 Firearms

0 Influence

0 Investigation

0 Medicine

4 Melee

2 Occult

0 Performance

0 Science

0 Stealth

2 Survival

0 Technology

0 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Miliz Dryaet is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Miliz Dryaet has no Battle Scars)

Body 7

Stress

5 Mind

Bruised
0
Hurt
-1
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Animal-Lover
Betrayal
Injustice

Traumas

(Miliz Dryaet has no Traumas)



Circumstances

Circumstances describe your situation.

Examples include enemies, wealth, notoriety, social status, contacts, fame, and imprisonment.

Because each Playgroup has its own setting, Circumstances record the Playgroup they were acquired in.

Imprisoned: Only allowed to inhabit the body during Contracts, and some Downtimes. Otherwise kept in spirit form by her employer.
From Assets and Liabilities
You are trapped inside some form of prison or cage, and are only released temporarily to attend Contracts. At the end of each Contract, you will be returned to your prison. Your ability to do Crafting, make Moves, improve Abilities, and maintain a consistent inventory, are all significantly restricted, and you must get GM approval to attempt any of these things.

Conditions

Conditions describe your state of being.

Examples of Conditions include curses, diseases, and impactful personality quirks.

Conditions are granted by Assets and Liabilities or by GMs based on the events of Contracts and Downtime activities like Moves, and Loose Ends.

Because Conditions may have GM-created systems, they also record the Playgroup they were acquired in.

From Assets and Liabilities
Vengeful An insult to or an attack on your person simply cannot be tolerated. Each time someone wrongs you or disrespects you in a major way, you must succeed a Self-Control roll to resist taking revenge.
Bane You are weak to a specific material or type of attack. All Damage you take from your weakness is increased by 2 and ignores any non-material Armor you may have.

Loose Ends

Loose Ends will cause problems for you if you don't tie them up.

Examples of Loose Ends include enemies, debts, evidence, and promises.

All Loose Ends have a Cutoff that counts down each time you attend a Contract. When it hits zero, the Threat of your Loose End manifests, causing issues for your Contractor.

You cannot see the current values of your Loose Ends' Cutoffs, but you can take initiative and make Moves on your Downtimes to deal with them before time runs out.

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Advancement

Newbie
0 Victories - 0 Failures
Remaining Exp: 13
(Earned: 150 - Spent: 137)
An itemized record of every Contract, advancement, and more

Journal
Miliz Dryaet has not written in her journal yet.

Questionnaire

Latest 0 of 0 answers

Moves

Miliz Dryaet has made 0 Moves.
Contractors must have participated in at least one Contract before they can make Moves.

Biography

Miliz [Last Name Pending] is a character concept borne from an old, but never forgotten, Dungeons & Dragons character, whose life was cut short due to a chaotic ass party that kept murderhoboing and committing acts of terrorism. To waste her lore and character would be waste. Why, we could twist her into something new. Keep her on a leash to see how she does, of course, but from death comes new life.

Assets And Liabilities

Assets

-15 Gifted

Liabilities

+6 Vengeful
+9 Imprisoned
Manner of Imprisonment: Only allowed to inhabit the body during Contracts, and some Downtimes. Otherwise kept in spirit form by her employer.
+6 Bane