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Lance Drakon
Dumb Idiot Punches the World

A 1-Victory Newbie Contractor played by Zetal in Maelstrom

Lance Drakon is a Ex-Pro Fighting Gamer who will risk his life to become the ultimate True Fighting Legend and show his haters that he's an unstoppable fighting god.

He is 29 years old, lives in a rented out basement in the middle-class area of their city, and often appears as an unkempt pale brown-haired nerd with mediocre muscles wearing what looks like a bad fighting game cosplay.

Lance Drakon lives in Maelstrom, a setting where videos of the supernatural go viral every day. His journal has 1 entry. His Questionnaire has 7 answers.

Attributes

Brawn

5

Charisma

1

Dexterity

4

Intellect

3

Perception

2

Abilities

2 Alertness

0 Animals

3 Athletics

0 Crafts

2 Culture

0 Drive

0 Firearms

1 Influence

0 Investigation

0 Medicine

5 Melee

0 Occult

0 Performance

0 Science

1 Stealth

1 Survival

2 Technology

0 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Lance Drakon is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Lance Drakon has no Battle Scars)

Body 8

Stress

5 Mind

Annoyed
0
Bruised
0
Hurt
-1
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Murder
Animal-Lover
Failure

Traumas

(Lance Drakon has no Traumas)


Ki


Circumstances

Finances: Poor
From Assets and Liabilities
You are completely incapable of holding onto money. You start each Contract with 1d10 x10 dollars in cash.

Conditions

From Assets and Liabilities
Delusions of Grandeur You believe yourself to be the very best, one of the elite, superior to anyone else you meet. You must succeed a Self-Control roll in order to believe something or take an action which contradicts this delusion.
Tough You can function under intense pain. Stress from Injuries is reduced by 2.
Daredevil You have a penchant for taking wild, unnecessary risks, and somehow manage to survive them. You get +3 dice when attempting an action that is especially risky, and may ignore a single 1 on that roll.

Loose Ends

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Advancement

Newbie
1 Victories - 0 Failures
Remaining Exp: 13
(Earned: 164 - Spent: 151)
An itemized record of every Contract, advancement, and more

Moves

Lance Drakon has made 0 Moves.
Only GMs who have permission to run Contracts and post World Events in Maelstrom can post Moves for Lance Drakon.

Assets And Liabilities

Assets

-6 Tough
-9 Daredevil

Liabilities

+6 Finances: Poor
+6 Delusions of Grandeur