Your superior and you know it
You gain the following benefits at all times. You must actively and obviously be using Dimond pendant to gain the benefits of this Effect.
Your senses are enhanced in the following way.
Discovering his own genetic make up leads up to a whole lot of interesting discoveries, like how his jaw can extend up to 30 feet in length, and has a Iron grip strong enough to grapple someone all by itself. the biggest benefit of all though, is his teeth all growing to the size of knives, for better cutting power, though such perfect teeth caused Mako to get a obsession with cleaning his own teeth
You gain the following benefits at all times.
You gain an additional limb that functions as a standard human arm and hand.
Each additional limb you posses can take one Quick Action per Round without incurring a -2 dice penalty to your main Action. Any Battle Scars that affect or remove your additional limb will heal in a single week.
Your extra appendage can be used to attack in exactly the same manner as a Knife.
Your extra appendage can stretch to reach an additional 30 feet.
Possession of this Power grants the following Trauma at all times: Roll mind to get out of water.
Your Extra Appendage is incapable of fine object manipulation.
Ana has spent years practicing the ability to throw knives at her target. Due to this training she has precision skill with thrown weapons.
You gain the following benefits as long as you are engaged in combat with Throwing Knives.
+2 dice to all rolls utilizing Throwing Knives.
You also gain the following effects:
The alien symbiote residing in the Contractor feeds primarily off blood and/or spinal fluid. If this diet is not maintained, it will be forced to feed on the host, slowly killing them both, or weave itself a protective cocoon out of it's amber like secretion & entering a period of dormancy. It should be noted that the flower often fully replaces the digestive system of the Host organism at this point, requiring no other food/water & only minimal air or sleep.
You gain the following benefits at all times.
You may go five times longer than a normal human without sleep and air.
You can suspend all requirements for life by entering an inanimate state. You can remain in this state for up to 2 months, and are effectively Incapacitated while Hibernating. Entering and Exiting takes one minute, during which you cannot act. While Hibernating, you are wrapped in a protective shell. You take a maximum of 1 damage from any attack and are impervious to environmental conditions.
Instead of food and water, you must consume Blood/Spinal Fluid daily for sustenance. For every day you fail to consume it, you lose a point of Brawn. If your Brawn falls to 0 in this way, you die. Your Brawn is fully restored to normal as soon as you fulfill your dietary needs.
Possession of this Power grants the following Trauma at all times: Spread the Contagion.
Luci's sight was her first gift she received even from before the Contracts. A wandering entity- an Eidolon of the Well- saw something that they wanted from Luci when she was young. But due to some sort of disaster, the process failed and Luci stayed in control while the Eidolon became a prisoner within her.
Over the course of her contracting career, Luci has been able to tap into more of her abilities, but this was the first. Blessed eyes manifested alongside a tattoo that carried over from the Eidolon. With it, the world can seemingly bend to her will. It can slow down when she wants and it can illuminate the world in its barest forms if she so wills.
You gain the following benefits as long as you have your Faded Crosshair Tattoo.
Your Perception rating is increased by 2. You may Exert your Mind to automatically gain an Outcome of 5 on any roll that uses Perception (Cannot be used on combat rolls or Power activations).
If you are witnessed actively using this Effect, whoever sees it can make a Perception + Alertness roll at Difficulty 6. A complete success reveals the source of your power.
The nightmares. The horrible feeling of spiders in her blood. What was written on that sheet of paper she was given. All signs that Ame can’t quite piece together yet, but her body is slowly piecing together for her. Several barely noticeable lumps across her body, namely in the palms of her hands, the soles of her feet, and the back of her throat, have gained the ability to sprout 50ft lengths of webbing, that can be used for self defense, or even longer amounts when not in combat.
This webbing can be used as a garrote as well as a dagger.
You gain the following benefits at all times.
You are permanently and visibly transformed: a partial spider yokai. You are considered to be a Sapient, Living being when targeted..
Your appendages can reach an additional 30 feet.
There's a certain strength that comes from displaying the flag of one's country. As long as the Soldier holding their country's flag or wearing something emblazoned with it, they are less likely to be injured in battle.
You gain the following benefits at all times. You must actively and obviously be using clothes or a uniform that displays the flag of your country to gain the benefits of this Effect.
You have 4 Armor, which reduces incoming Damage. Armor from multiple sources does not stack. This Armor cannot be circumvented with Called Shots.
The Soldier has spent a healthy ten thousand hours training with the weapons of their military. They are deadly when wielding any firearm made in their home country. Drawing their standard issue at the start of a confrontation is pure reflex, and they may plan their shots to deal collateral damage to those behind their target.
You gain the following benefits as long as engaged in combat with firearms made in your home country.
+2 dice to all firearms made in your home country rolls.
You also gain the following effects:
Standard issue in the Future Soldier's home time, the Personal Shield Generator (PSG) projects a protective energy barrier around the body. It absorbs damage far better than traditional armor, but its battery is quickly drained. When depleted, the PSG must spend a few seconds recharging.
When struck, the normally-invisible field of the PSG flashes, revealing a bright yellow honey-comb pattern encasing the body.
You gain the following benefits as long as you are wearing this Artifact.
You have 6 Armor, which reduces incoming Damage. Armor from multiple sources does not stack.
Your Armor cannot be destroyed, and it always provides a minimum of 2 Armor regardless of any Armor penetration. It cannot be circumvented with Called Shots.
Any time your Armor prevents damage, your total Armor rating is temporarily decreased by 1. Whenever you go two Rounds without preventing any damage, it is restored back to its full value.
The Werewolf’s body, long caught in the crossfire between human and beast, has developed a powerful coping mechanism. It draws upon the conflict, healing severe injuries in a matter of days.
You gain the following benefits at all times.
Any Injury you receive from a source other than silver or fire. heals quickly, reducing its Severity by one level every day. Any Injuries you receive while this Effect is active automatically count as a successful Proper Stabilization and do not deteriorate further. Any Battle Scars caused by such an Injury will heal with the Injury.
You may Exert your Mind and spend an Action to reduce the Severity of one of your Injuries by 1. Does not affect Injuries suffered as an activation cost for Effects.
Injuries you receive from silver or fire. are increased in Severity by 1.
The Android's skin is extremely pale, their eyes are yellow, and their body stays at room temperature. They do not bleed, and traditional medicine is ineffective at treating them. Furthermore, they may be hacked by any supernatural effect that could hack a computer.
You gain the following benefits at all times.
You are permanently and visibly transformed: you are an android, with pale skin and yellow eyes. You are considered to be a Sapient, Non-Living Computer when targeted..
You are immune to damage from cold. If cold is a substantial component of other damage you would take (e.g. falling from a great distance into a vat of liquid nitrogen), that damage is reduced by 2 (in addition to Armor)
You no longer age naturally, and supernatural attempts to age you fail.
Your Injuries no longer degrade with time.
The Severity of any Injury caused by electricity is increased by 2.