Issac is sometimes able to perceive undead beings such as ghosts and spirits. When doing so, he covers his eyes with his hands for a moment, gripping his face, and faint glowing eyes manifest on the back of his hands as he whispers to himself. These eyes are large and unearthly, looking in all directions yet none at all.
An inexperienced Isaac performed a ritual early into his study, one of his firsts. Looking back, it was stupid of him to attempt a ritual like this, it could have easily killed him, and condemned his soul for eternity. This ritual involved rubbing the ashes from cremated eyeballs on his own, under a supermoon. These eyes came from a lesser god known as Macula the Fearful, a lesser god that was killed by another, Issac was merely the vulture feasting on his corpse.
Exert your Mind and spend an Action. Make a Trauma roll when you activate this Effect.
You automatically detect all undead beings within 300 feet of you for the next hour. This includes any who come within range during the duration. You have a sense of how many valid targets are nearby, as well as their distance and direction.
Even if there are no undead beings within 300 feet of you, you become aware of the direction the closest one is in, as well as a rough sense of its distance from you.
Anyone who witnesses you during this Effect's activation or for its duration will almost certainly be disturbed to see Otherworldly eyes manifest above Issac's face, the sockets being filled with hundreds of quivering eyes..
Much like the GPS, This app allows you to track people.
Expend a point of Battery and spend an Action.
You automatically detect the closest of any Someone you Speak the name of aloud to the GPS within 50 feet of you for the next hour. This includes any who come within range during the duration. You have a sense their direction and distance.
Even if there are no Someone you Speak the name of aloud to the GPS within 50 feet of you, you become aware of the direction the closest one is in, as well as a rough sense of its distance from you.
Any Someone you Speak the name of aloud to the GPS detected while the effect is active are “marked”. You will continue to detect them until the effect ends, no matter how far away they move. You will also continue to detect them after the effect ends, so long as they remain within 50 feet of you.
Rupert holds his crucifix in front of him and says the phrase "Videre Malum". The crucifix briefly glows with a golden light, and Rupert becomes aware of any demonic entities nearby, though they are also alerted to his presence.
Exert your Mind and spend an Action to activate. You must actively and obviously use a crucifix to activate this Effect.
You automatically detect all Demonic entities within 50 feet of you for the next minute. This includes any who come within range during the duration. You have a sense of how many valid targets are nearby and their direction, but you are not aware of their exact locations.
Even if there are no Demonic entities within 50 feet of you, you become aware of the direction the closest one is in, as well as a rough sense of its distance from you.
The caster kneels while closing their eyes and begins to hum. Small rings of magenta, yellow, and blue begin pulsing out of the caster's head as they trace a circle in the ground with the butt of a revolver.
The humming usually reflects the general mood of those in it's initial range. An angry crowd will cause the user to feel compelled to hum a loud and dissonant tone, while more peaceful groups will inspire light and steadier tones. If there's no mood to read, or there is a sufficient mix of emotions, the caster will end up humming the last song that was stuck in their head. Mercifully, it is guaranteed to not get stuck again from this exercise.
Exert your Mind (unless you win a coin flip) and spend two Actions performing the following ritual: Take a knee, close your eyes, hum whatever come naturally, and trace a circle in the ground with the butt of your gun. You must actively and obviously use A.38 Special Revolver to activate this Effect. You must maintain Concentration while activating this Effect, and it fails if you are interrupted.
You automatically detect all fearful humans and murderers within 300 feet of you for the next hour. This includes any who come within range during the duration. You have a sense of how many valid targets are nearby, as well as their distance and direction.
Guido has a particular sensitivity to creatures that are not part of the local time stream. This includes Time Travelers, Extra-dimensional beings, or in some cases creatures that have Powers to warp/alter Space/Time.
While always capable of picking up these emanations, Guido can delve deeper into the time stream to pinpoint them. Doing so causes a psychic disturbance in the area, & is traumatic to the psyche of the little dinosaur.
Exert your Mind and spend an Action to activate. Make a Trauma roll when you activate this Effect.
You automatically detect all Temporal Anomalies within 50 feet of you for the next minute. This includes any who come within range during the duration. You have a sense of how many valid targets are nearby and their direction, but you are not aware of their exact locations.
Even while this Effect is not active, if any Temporal Anomalies come within 50 feet of you, you may roll Perception + Alertness, Difficulty 7 to detect them.
Dr, Rockmans big stick acts as a lightning rod for others pain grounding it into his mind, forming a bond between him and the target.
Exert your Mind and spend an Action. You must actively and obviously use big stick to activate this Effect. You must make a Trauma roll when you use this Effect. Its Difficulty cannot be reduced by any means.
You automatically detect all injured Animate beings (Saverity 3 or higher total) within 300 feet of you for the next hour. This includes any who come within range during the duration. You have a sense of how many valid targets are nearby, as well as their distance and direction.
If no injured Animate beings (Saverity 3 or higher total) targets are within 300 feet of you, and then one enters range, you automatically detect it, even if this Effect is not active.
The "Reaper" Assault Helmet is the signature piece of the Future Soldier's arsenal. It has a sleek, design and is made of a mysterious matte-metallic alloy. The wearer's face is exposed normally, but when activated, a blue holographic visor flickers to life in front of the eyes. This HUD contains information about the soldier's ammunition and shield status, but more significantly can detect enemy combatants. Anyone nearby who is holding a weapon is painted with a red dot that follows them in real time. This allows the Future Soldier to fire at painted targets in the dark, detect ambushes lurking around corners, and grants an overall tactical advantage.
Expend a point of Battery and spend an Action.
You automatically detect all people wielding weapons within 300 feet of you for the next hour. This includes any who come within range during the duration. You have a sense of how many valid targets are nearby, as well as their distance and direction.