Whenever Gohan is under intense pain, whether it be physical or mental, his eyes become unreadable and eerily calm.
You gain the following benefits at all times.
Your Stress from Injuries and Mind Damage is reduced to 0.
Possession of this Power grants the following Trauma at all times: Nightmares.
N/A
You gain the following benefits at all times.
Your senses are enhanced in the following way.
Any senses which have been heightened cannot be overloaded. Battle Scars you receive cannot affect these senses.
After his second Metamorphosis Cycle, Dill's body is further changed. His flimsy wings have receded into a hard chitinous casing on his back, his skin is slightly tougher, his eyes now segmented and his jaw beginning to segment into mandibles. His secondary limbs have become usable rather than vestigial, and his body has properly aligned his limb connections, meaning some reduction in the capacity of his senses has occured, in favour of much higher dexterity.
You gain the following benefits at all times.
You are permanently and visibly transformed: Beetle Form. You are considered to be a Sapient, Living being when targeted. Your Dexterity is increased by 1.
You may make a +2 Weapon Damage boiling spray (functions as handgun) attack without additional equipment.
Your animalistic strength is starting to show. you have the powers of the beasts and can use their strength to amplify your own
You gain the following benefits as long as you are engaged in unarmed combat.
+2 dice to rolls for Attacking, Defending, and Clashing without a weapon. Unarmed attacks do +4 Bonus Damage Weapon Damage (instead of -1). The target's Armor is fully effective against this damage.
The shot with Creedence was probably the most difficult one he'd ever make. Through a narrow web of treeline, and at least 700ft. to clear the hunting ground of the beasts that pursued him.
Remus planted his feet and readying himself, trying his best not to think about what would happen to him if he fucked this up.
A feeling of steady warmth spread through his face, rainbow-coloured ichor beginning to pour down his neck and soaking into his muscles through the veins there. Granting him the power he needed to launch Creedence flying far off into the horizon.
You gain the following benefits as long as you have your Clown Makeup.
Your Brawn rating is increased by 1. You may Exert your Mind to automatically gain an Outcome of 5 on any roll that uses Brawn (cannot be used on combat rolls or Effect activations).
If you are witnessed actively using this Effect, whoever sees it can make a Perception + Alertness roll at Difficulty 6. A complete success reveals the source of your power.
You also gain the following effects:
David has mastered using Bobby’s elemental to fight. The translucent ghostly shell disorients opponents, giving David opportunities to weave in his spiritual anger powered punches. At certain critical points of the fighting, the elemental’s (basically “ghost”) fists will even grow translucently red with rage over David’s own as he strikes critical blows.
David has learned to harness Bobby’s elemental, amplifying its rage and making its blows truly deadly. The two work in a more coordinated fashion now as well, without as much of a disconnect in their movements.
You gain the following benefits as long as you are in your Altered Form: Familial Possession and you are engaged in unarmed combat.
+2 dice to rolls for Attacking, Defending, and Clashing without a weapon. Unarmed attacks do +4 Weapon Damage (instead of -1). The target's Armor is fully effective against this damage.
When the Vampire's lust for blood is satiated, their injuries heal at a remarkably fast rate and new injuries are quickly stabilized. While healing, the Vampire's skin retains its deathly pale appearance, as any blood he consumes is being used to repair his wounds.
You gain the following benefits as long as as long as you have drank a half gallon (lethal) amount of blood in the past 24 hours.
Any Injury you receive heals quickly, reducing its Severity by one level each hour. Any Injuries you receive while this Effect is active do not deteriorate over time. However, any Battle Scars caused by such an Injury will remain unless it is Properly Stabilized as normal.
There's a certain strength that comes from displaying the flag of one's country. As long as the Soldier holding their country's flag or wearing something emblazoned with it, they are less likely to be injured in battle.
You gain the following benefits at all times. You must actively and obviously be using clothes or a uniform that displays the flag of your country to gain the benefits of this Effect.
You have 4 Armor, which reduces incoming Damage. Armor from multiple sources does not stack. This Armor cannot be circumvented with Called Shots.
This is a doctor who exists on the front lines. They're most at home working under stressful conditions when the stakes couldn't be higher.
You gain the following benefits at all times.
All Stabilizations you attempt are considered Proper Stabilizations.
You also gain the following effects:
The mobster's been through tougher scrapes than this. A few cuts and bruises won't stop them.
You gain the following benefits at all times.
Your Stress from Injuries is reduced to 0. Does not reduce Stress from Mind Damage.
The Ninja's incredible dedication to their discipline grants them supernatural dexterity and agility.
You gain the following benefits at all times.
Your Dexterity rating is increased by 1. You may Exert your Mind to automatically gain an Outcome of 5 on any roll that uses Dexterity (Cannot be used on combat rolls or Power activations).